Articles by Anthony John Agnello
- games It’s time for the extra life to die By Anthony John Agnello December 16, 2015 | 4:00pm
- games Knights Of The Old Republic’s endings provide more proof that good is dumb By Anthony John Agnello November 18, 2015 | 6:00am
- games What scene from a Star Wars game best captures the spirit of the films? By Nick Wanserski, Anthony John Agnello, Derrick Sanskrit, William Hughes, Matt Gerardi, Patrick Lee November 17, 2015 | 6:00am
- games Home sweet wasteland: 7 perfectly livable post-apocalyptic communities By Patrick Lee, Nick Wanserski, Drew Toal, Anthony John Agnello, Matt Gerardi, John Teti November 11, 2015 | 6:00am
- games Bloodborne knows that nothing is scarier than change By Anthony John Agnello October 27, 2015 | 5:00am
- games Traveling tunes: 10 methods of gaming transport and their moving themes By Drew Toal, Anthony John Agnello, Alex McLevy, Derrick Sanskrit, William Hughes, Patrick Lee October 8, 2015 | 5:00am
- games Resident Evil 4 makes the real world’s greatest stressor its greatest relief By Anthony John Agnello October 7, 2015 | 2:00pm
- games Super Mario World’s Donut Plains 1 recast Mario as a man of balletic grace By Anthony John Agnello September 16, 2015 | 5:00am
- games What’s your favorite “WTF” moment in Mario history? By Nick Wanserski, Zack Handlen, Anthony John Agnello, Alex McLevy, Derrick Sanskrit, Sam Barsanti, William Hughes, Matt Gerardi, 5876237249237204994 September 15, 2015 | 5:00am
- games Ninja Gaiden tried to be a movie but found its drama in the language of comics By Anthony John Agnello July 23, 2015 | 5:00am
- games How a bizarre bomb-defusing game hides an object lesson in handling any crisis By Anthony John Agnello July 15, 2015 | 2:00pm
- games Brothers embodies the best of siblinghood when it breaks your control By Anthony John Agnello July 8, 2015 | 5:00am
- games What is your most fondly remembered video game moment of 1995? By Drew Toal, Ryan Smith, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Patrick Lee June 11, 2015 | 3:00pm
- games The Virtual Boy didn’t do a damn thing right, but it still had Nintendo’s soul By Anthony John Agnello June 10, 2015 | 2:00pm
- games Welcome to Nintendo Land: 14 attractions at the Nintendo theme park of our dreams By Nick Wanserski, Zack Handlen, Ryan Smith, Anthony John Agnello, Samantha Nelson, Sean O'Neal, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, Patrick Lee May 18, 2015 | 5:00am
- games What canceled game do you wish had made it to release? By Nick Wanserski, Drew Toal, Joe Keiser, Ryan Smith, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Matt Gerardi, 5876237249237204994, Patrick Lee May 14, 2015 | 3:00pm
- games Exit music (for a video game): 11 songs worth sitting through the credits By Anthony John Agnello, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Patrick Lee April 30, 2015 | 3:00pm
- games Do you have any unfinished games you can’t bring yourself to give up on? By Nick Wanserski, Zack Handlen, John Teti, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, 5876237249237204994, Patrick Lee April 9, 2015 | 5:00am
- games A robot body allows the star of Deus Ex: Human Revolution to become more human By Anthony John Agnello April 8, 2015 | 5:00am
- games Resident Evil: Revelations 2 finds a soap opera in the series’ recycled parts By Anthony John Agnello March 24, 2015 | 3:00pm
- games Hello, Caelondia!: 9 in-game performances of original songs By Joe Keiser, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Patrick Lee March 5, 2015 | 6:00am