Articles by Anthony John Agnello
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games It’s time for the extra life to die
By Anthony John Agnello December 16, 2015 | 4:00pm
games Knights Of The Old Republic ’s endings provide more proof that good is dumb
By Anthony John Agnello November 18, 2015 | 6:00am
games What scene from a Star Wars game best captures the spirit of the films?
By Nick Wanserski, Anthony John Agnello, Derrick Sanskrit, William Hughes, Matt Gerardi, Patrick Lee November 17, 2015 | 6:00am
games Home sweet wasteland: 7 perfectly livable post-apocalyptic communities
By Patrick Lee, Nick Wanserski, Drew Toal, Anthony John Agnello, Matt Gerardi, John Teti November 11, 2015 | 6:00am
games Bloodborne knows that nothing is scarier than change
By Anthony John Agnello October 27, 2015 | 5:00am
games Traveling tunes: 10 methods of gaming transport and their moving themes
By Drew Toal, Anthony John Agnello, Alex McLevy, Derrick Sanskrit, William Hughes, Patrick Lee October 8, 2015 | 5:00am
games Resident Evil 4 makes the real world’s greatest stressor its greatest relief
By Anthony John Agnello October 7, 2015 | 2:00pm
games Super Mario World ’s Donut Plains 1 recast Mario as a man of balletic grace
By Anthony John Agnello September 16, 2015 | 5:00am
games What’s your favorite “WTF” moment in Mario history?
By Nick Wanserski, Zack Handlen, Anthony John Agnello, Alex McLevy, Derrick Sanskrit, Sam Barsanti, William Hughes, Matt Gerardi, 5876237249237204994 September 15, 2015 | 5:00am
games Ninja Gaiden tried to be a movie but found its drama in the language of comics
By Anthony John Agnello July 23, 2015 | 5:00am
games How a bizarre bomb-defusing game hides an object lesson in handling any crisis
By Anthony John Agnello July 15, 2015 | 2:00pm
games Brothers embodies the best of siblinghood when it breaks your control
By Anthony John Agnello July 8, 2015 | 5:00am
games What is your most fondly remembered video game moment of 1995?
By Drew Toal, Ryan Smith, Anthony John Agnello, Samantha Nelson, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Patrick Lee June 11, 2015 | 3:00pm
games The Virtual Boy didn’t do a damn thing right, but it still had Nintendo’s soul
By Anthony John Agnello June 10, 2015 | 2:00pm
games Welcome to Nintendo Land: 14 attractions at the Nintendo theme park of our dreams
By Nick Wanserski, Zack Handlen, Ryan Smith, Anthony John Agnello, Samantha Nelson, Sean O'Neal, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, Patrick Lee May 18, 2015 | 5:00am
games What canceled game do you wish had made it to release?
By Nick Wanserski, Drew Toal, Joe Keiser, Ryan Smith, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Matt Gerardi, 5876237249237204994, Patrick Lee May 14, 2015 | 3:00pm
games Exit music (for a video game): 11 songs worth sitting through the credits
By Anthony John Agnello, Sam Barsanti, Derrick Sanskrit, Matt Gerardi, Patrick Lee April 30, 2015 | 3:00pm
games Do you have any unfinished games you can’t bring yourself to give up on?
By Nick Wanserski, Zack Handlen, John Teti, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Sam Barsanti, Matt Gerardi, 5876237249237204994, Patrick Lee April 9, 2015 | 5:00am
games A robot body allows the star of Deus Ex: Human Revolution to become more human
By Anthony John Agnello April 8, 2015 | 5:00am
games Resident Evil: Revelations 2 finds a soap opera in the series’ recycled parts
By Anthony John Agnello March 24, 2015 | 3:00pm
games Hello, Caelondia!: 9 in-game performances of original songs
By Joe Keiser, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, Patrick Lee March 5, 2015 | 6:00am