Clever hackers put Doom and Donkey Kong where they don’t belong

Clever hackers put Doom and Donkey Kong where they don’t belong

It’s already a banner week in the (apparently extant?) field of running games on things they weren’t meant to run on. First, security researcher Michael Jordon has successfully run Doom on a Canon Pixma printer. Jordon worked for months on the port to expose a security flaw in Canon’s line of printers. He explains, “Running DOOM, that’s real proof you control the thing.” The port runs on the printer’s color screen, which apparently has a similar resolution to your giant CRT PC monitor from 1993.

As with many games that are made to prove a technical point, the visuals in Pixma Doom are wonky, and it doesn’t run very well, but otherwise it’s a slam dunk for the printer gaming community.

Elsewhere, Trials Fusion track magician PATI-I has recreated the first level of Donkey Kong in the motocross game’s track editor. If you’ve got a copy of Trials you can check it out for yourself, but on video (embedded directly above) you can see that PATI-I’s creation is a remarkably faithful replica of the classic Nintendo arcade game. The barrels don’t roll down the ladders like they should, but it’s otherwise impossible to tell that you’re playing a 30-year-old platformer via a five-month-old motorcycle game.

Finally, in a grand display of life’s circular nature, modder DooMero just released a demo of a version of Donkey Kong Country running in the Doom engine. It looks to be a reasonable facsimile of the Super Nintendo original, except with a Doom Cacodemon instead of Cranky Kong. Now all we need is a printer port of Trials Fusion so that we can finally play Donkey Kong Country through DOOM on a three-inch screen with no controller.

[via Kotaku and BBC News]

 
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