Condemned 2: Bloodshot
As haunted houses go, Condemned 2: Bloodshot knows all the tricks—especially the cheap ones.
The urban setting of Condemned 2,
which is trapped in a "permanent state of Halloween," has the most lovingly
wrecked bathrooms this side of BioShock. And there are visual effects to spare, from hallucinatory visions to
enemies that spring out of nowhere, or vanish in the blink of an eye. More than
once, you'll literally be scared of your own shadow.
But Condemned 2
is far more of an action game than a terrifying thriller. You play Ethan
Thomas, a cop-turned-dead-drunk bum who actually has to keep drinking to keep
his aim steady—although why use a gun when you could swing a deer antler,
a foosball rod, or an exploding doll? These kinds of clever ideas make Condemned
2 better at quick jolts than deep dread.
The story is simple and silly, with sloppy explanations for its supernatural
and hallucinatory phenomena, and several sections that serve no purpose except
to give you more chances to run around in the dark. It's no coincidence that
the best level, which takes place in an old hunting lodge, has the least
mumbo-jumbo. Better writing would have given all those creepy lighting effects
a purpose, and easy fights and generous save points take all the fear out of
dying.