Jonathan Hickman transforms the Marvel Universe with his X-Men takeover
In two pages, Jonathan Hickman changes everything for the X-Men.
Breaking down five months in eight panels, these two pages in House Of X (HOX)
#1 show characters planting flowers across the Earth, the Moon, and Mars, setting up a network of mutant-friendly habitats and gateways to the X-Men’s living island base. This is the first step in completely changing how mutants interact with the human world. As this debut issue unfolds, the creative team reintroduces the X-Men as a political, economic, and cultural force ushering in a new future. It’s the kind of audacious, forward-thinking concept you’d expect from a creator like Hickman, who comes to the X-Men with a long-term plan that begins by throwing readers directly into a period of rapid, wild change.
Make that four periods of rapid, wild change. In Powers Of X (POX) #1, we see how the human/mutant conflict destroys Earth and spreads throughout the cosmos over centuries, with plot threads set in the past, present, and future. The X here is the Roman numeral, and the title is intended to be read as Powers Of Ten. There are four timelines, each represented by a power corresponding to a year: X⁰ (year one), X¹ (year 10), X² (year 100), and X³ (year 1000). X⁰ is the beginning of Charles Xavier’s dream, showing his younger self as he meets Moira MacTaggert for the first time. X¹ continues on the present-day timeline of House Of X #1, giving us more ominous teasing of Charles’ current mission. X² jumps 100 years in the future to reveal the dystopian landscape of the Man-Machine Supremacy, and X³ goes 1,000 years forward, ending all the conflict with a calm visit to The Mutant Library and The Preserve.
If this all sounds like a lot, that’s because it is. Hickman comes to the X-Men with tons of ideas, and he’s not wasting any time implementing them. HOX and POX are six-issue miniseries that alternate shipping every week, and their double-sized first issues are packed with new information, much of which is presented in sharply designed data pages that have become a signature of Hickman’s work. You don’t need to know a lot about the X-Men to jump into this story. The data pages allow Hickman to give newcomers the information they need to know without having to fold exposition into the interactions between characters, which makes the scenes between data pages very active.
In an interview with SKTCHD’s Off-Panel podcast (full disclosure: I write a quarterly column for SKTCHD), designer Tom Muller speaks in depth about the design process for the new X-titles and how he collaborated with Jonathan Hickman to develop a cohesive visual identity for the line. Muller has been elevating comic book design with his work on creator-owned Image series like Zero, Drifter, and Motor Crush, and for the X-Men relaunch, he created a tool kit of different design elements for Hickman to use on the data pages. The result is a fusion of both their styles that plays a big part in distinguishing these books from other superhero titles.
The data pages serve multiple purposes: They provide information, introducing new ideas and providing necessary background knowledge. This information is tied to the scene that comes before it, turning the data pages into bookends that expand on the story with a very different blend of text and visual elements. This makes for a longer read, but it also switches up the pace, providing a space for Hickman to situate the audience and cleanse the palate before jumping into the next scene. After one reads Powers Of X #1, the data pages gain a new dimension in the context of a millennium-spanning narrative, which ends with a librarian overseeing a giant hub of information. I’m now wondering if these pages are pulled from the archives of The Mutant Library, which would be a very clever way of putting the reader deeper inside the world of the story.
That world is beautifully illustrated by Pepe Larraz and R.B. Silva, two artists who channel Stuart Immonen, one of the greatest superhero artists of all time. But they channel different Immonen styles. In House Of X, Larraz delivers more textured, heavily shaded linework that evokes Immonen’s art on All-New X-Men and Amazing Spider-Man. The art for Powers Of X recalls the flatter animated style Immonen used for Ultimate Spider-Man and Nextwave, with Silva and Adriano Di Benedetto depicting the different timelines with remarkably clean, confident lines. There’s clear overlap between the main artists of these two titles, which is very smart given that HOX and POX are one big 12-issue story, and the visuals gain even more consistency by sharing a colorist.
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