There's very little climbing in this trailer for Netflix's adaptation of Dragon's Dogma

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Dragon’s Dogma Screenshot: YouTube
Capcom’s Dragon’s Dogma video game was sort of a Dark Souls-y fantasy action-RPG, with the big hooks being that you could make your own character, that you could make support characters called Pawns that other players could summon in their own games, and that you could climb on big monsters Shadow Of The Colossus-style. There was a plot, something about the dogma of a dragon (not to be confused with the creed of an assassin), and there were characters beyond you and whatever goofy Pawns you chose, but all that really mattered was making weird characters and climbing on stuff.