Skip to the content
-
Is Vampire Crawlers too easy for its own good?
By William Hughes May 8, 2026 | 12:00pm
-
Power and vulnerability are at play in Pragmata
By Grace Benfell May 7, 2026 | 1:00pm
-
Invincible Vs’ story mode is the worst episode of Invincible imaginable
By William Hughes May 1, 2026 | 8:00am
-
Magic reclaims the spotlight in the latest Magic: The Gathering set
By Cameron Kunzelman April 30, 2026 | 1:00pm
-
Let's Go! board game designer Josh Wood wants you to tell your own travel story
By Keith Law April 29, 2026 | 9:00am
-
May games preview: A new Bond and the unlikely return of Bubsy kickstart the summer
By Garrett Martin, Elijah Gonzalez April 29, 2026 | 6:00am
-
Criminologists baffled by Arc Raiders players’ behavior: They’re being nice
By Elijah Gonzalez April 27, 2026 | 10:00am
-
Brain drain is killing video games
By Elijah Gonzalez April 25, 2026 | 10:00am
-
Sol Cesto turns the purity of math into an almost perfect dungeon crawler
By Garrett Martin, Elijah Gonzalez, Willa Rowe April 25, 2026 | 7:00am
-
Pokémon might be the last vestige of the monoculture, and it shows no signs of collapse
By Farouk Kannout April 23, 2026 | 7:00am
-
20 years later, Nintendo's weird RPG Mother 3 remains the greatest game never sold
By Elijah Gonzalez April 20, 2026 | 1:00pm
-
Pragmata works because it isn't a "sad dad" game
By Garrett Martin April 18, 2026 | 11:00am
-
We love the '80s homage of 8-bit platformer Lovish
By Garrett Martin, Elijah Gonzalez, Moises Taveras April 18, 2026 | 8:00am
-
Super Meat Boy 3D is the best possible execution of a fundamentally bad idea
By William Hughes April 17, 2026 | 1:00pm
-
Pokémon Champions makes it easy to get freakishly obsessed with competitive Pokémon
By Elijah Gonzalez April 17, 2026 | 6:00am
-
WWE's monopoly on wrestling games never ended
By Madeline Blondeau April 15, 2026 | 2:00pm
-
In a surprise move, Capcom now lets you buy the original Resident Evil games
By Elijah Gonzalez April 12, 2026 | 11:00am
-
Maybe it's best if Quantic Dream's Star Wars: Eclipse never comes out
By Garrett Martin April 11, 2026 | 1:00pm
-
Super Battle Golf turns the favorite sport of old rich guys into absolute chaos
By Garrett Martin, Elijah Gonzalez April 11, 2026 | 7:00am
-
The Sonic Paradox: Do we, in fact, gotta go fast?
By William Hughes April 10, 2026 | 1:00pm
-
Can AI dream of electric sheep? The team behind the award-winning 1000XResist on their next game
By Elijah Gonzalez April 9, 2026 | 3:00pm
-
Rhythm games hit a new high note thanks to independent developers
By Diego Nicolás Argüello April 8, 2026 | 4:00pm
-
Life Is Strange: Reunion gives fans everything they want, and is worse off for it
By Willa Rowe April 7, 2026 | 9:00am
-
The Playfield: What The A.V. Club's been playing this week
By Garrett Martin, Elijah Gonzalez, Dia Lacina April 4, 2026 | 10:00am
-
Pokopia takes Pokémon's apocalyptic tendencies to their natural endpoint
By William Hughes April 3, 2026 | 1:00pm
-
Illumination's Mario movies aren't just bad, they're antithetical to Nintendo
By Garrett Martin April 3, 2026 | 6:00am
-
Whatever happened to college basketball video games?
By Marc Normandin April 2, 2026 | 2:00pm
-
The video game industry is broken, and the horror genre may be able to fix it
By Elijah Gonzalez April 2, 2026 | 6:00am
-
April games preview: Saros leads a packed month for sci-fi action
By Garrett Martin, Elijah Gonzalez April 1, 2026 | 9:00am
-
Fortnite chased the metaverse, and now workers are paying the price
By Mikhail Klimentov March 30, 2026 | 10:00am
-
Sinker Sound makes fishing feel like piloting a Gundam
By Willa Rowe March 27, 2026 | 1:00pm
-
Crimson Desert's pseudo-viking protagonist is the God Of Bore
By William Hughes March 27, 2026 | 7:00am
-
Online games force players to embrace impermanence during uncertain times
By Madeline Blondeau March 26, 2026 | 7:00am
-
Mystical cats and Tetris shapes make for family fun in the board game Wispwood
By Keith Law March 21, 2026 | 11:00am
-
Perform mad science with creature-building RPG We Shall Be Monsters
By Cameron Kunzelman March 20, 2026 | 2:00pm
-
Would an "Undo" button ruin Slay The Spire 2?
By William Hughes March 20, 2026 | 10:00am
-
You are not in control: How games use player agency to explore addiction
By Bee Wertheimer March 19, 2026 | 6:00am
-
Saying "nope" to Nvidia's "yassify" tech
By Jenn Frank March 17, 2026 | 3:00pm
-
It's tough to survive in Marathon and the video game industry
By Moises Taveras March 17, 2026 | 2:00pm
-
Slay The Spire 2 lets you share your digital card game obsession with friends
By Elijah Gonzalez March 16, 2026 | 4:00pm
-
Crosstalk: Can Marathon survive where so many other live-service games failed?
By Garrett Martin, Elijah Gonzalez March 13, 2026 | 3:00pm
-
Esoteric Ebb finds brilliance by imitating an all-time masterpiece
By William Hughes March 13, 2026 | 12:00pm
-
This cozy game should make Pokémon more popular than ever
By Garrett Martin March 12, 2026 | 12:00pm
-
How many more Highguards will it take for the game industry to change?
By Elijah Gonzalez March 7, 2026 | 12:00pm
-
Arcades spawned the Resident Evil virus
By Marc Normandin March 7, 2026 | 8:00am
-
Horripilant is creepy, cool, and the wrong way to build a better idle game
By William Hughes March 6, 2026 | 8:00am
-
By treating the past with reverence, Resident Evil Requiem loses its profane bite
By Grace Benfell March 5, 2026 | 6:00am
-
Konami needs to remember that there’s way more to Hudson than Bomberman
By Garrett Martin March 4, 2026 | 12:00pm
-
The Legend Of Zelda didn’t create a genre, but it did help define it
By Marc Normandin February 28, 2026 | 1:00pm
-
It's time for Nintendo to free the RPG geniuses at Camelot from Mario sports games
By Dia Lacina February 27, 2026 | 4:00pm
-
Ditching Justin Roiland is the best thing that could have happened to High On Life 2
By William Hughes February 27, 2026 | 7:00am
-
It’s-a not you, it's-a me, Mario: Why Nintendo’s heroes and princesses aren’t going steady
By Catherine Masters February 26, 2026 | 2:00pm
-
March games preview: Getting in shape for Marathon
By Garrett Martin, Elijah Gonzalez February 25, 2026 | 4:00pm
-
A Shakespearean roguelike and bad times on submarines headline the latest Steam Next Fest
By Elijah Gonzalez February 23, 2026 | 3:00pm
-
Move over, Warhammer: 1490 Doom makes miniature gaming accessible
By Cameron Kunzelman February 21, 2026 | 12:00pm
-
Re;Match brings fighting game energy to the tabletop
By Elijah Gonzalez February 21, 2026 | 8:00am
-
Transport Fever 3 seeks the cure to our transit woes
By Garrett Martin February 20, 2026 | 1:00pm
-
Forestrike demonstrates how practice can make perfect failure
By William Hughes February 20, 2026 | 8:00am
-
Disco Elysium's untimely death looms over spiritual sequel Zero Parades: For Dead Spies
By Elijah Gonzalez February 19, 2026 | 9:00am
-
10 years later, Firewatch’s critique of masculinity is just a different shade of toxicity
By Bee Wertheimer February 17, 2026 | 10:00am
-
Scarlet Hollow and Slay The Princess make branching narrative look easy
By Grace Benfell February 16, 2026 | 1:00pm
-
Strange love: 9 of the oddest people, things, and concepts you can date in video games
By William Hughes February 14, 2026 | 7:00am
-
In Misericorde, queer love and attraction are weighed down by the cross
By Elijah Gonzalez February 13, 2026 | 2:00pm
-
Mewgenics is, at long last, a worthy successor to The Binding Of Isaac
By William Hughes February 13, 2026 | 10:00am
-
Australia Did It cleverly combines strategy and post-apocalyptic chaos
By Elijah Gonzalez February 10, 2026 | 12:00pm
-
Dragon Quest VII Reimagined feels kind of like dying—except not as fun
By William Hughes February 6, 2026 | 11:00am
-
Dosa Divas cooks up tasty turn-based battles with a side of corporate critique
By Elijah Gonzalez February 5, 2026 | 12:00pm
-
Fascist violence reaped domestic tragedy in The Medium
By Madeline Blondeau January 31, 2026 | 1:00pm
-
February games preview: Resident Evil's latest frights cap off a busy month
By Garrett Martin January 31, 2026 | 7:00am
-
Lorwyn Eclipsed struggles to stand out amid Magic's flood of releases
By Cameron Kunzelman January 30, 2026 | 3:00pm
-
There's pleasure, and merit, in returning to a game you've panned
By William Hughes January 30, 2026 | 9:00am
-
Why do video game skeletons put themselves back together?
By Bee Wertheimer January 27, 2026 | 4:00pm
-
Horror's in the blood in Blumhouse Games' Crisol: Theater Of Idols
By Moises Taveras January 27, 2026 | 11:00am
-
Highguard raids the crowded world of online shooters
By Garrett Martin January 26, 2026 | 1:00pm
-
TR-49 is a strong—if irritating—addition to mystery gaming’s best new genre
By William Hughes January 23, 2026 | 12:00pm
-
The Killing Stone combines deckbuilding and period-accurate prose in a devilish bargain
By Elijah Gonzalez January 21, 2026 | 10:00am
-
A Land Once Magic wants you to create your own tabletop fantasy
By Cameron Kunzelman January 20, 2026 | 1:00pm
-
Hollow Knight: Silksong's brutal final stretch conveys the difficulty of creating lasting change
By Elijah Gonzalez January 20, 2026 | 7:00am
-
How Bandcamp became the "headquarters" for video game soundtracks
By Wallace Truesdale January 17, 2026 | 10:00am
-
The Fallout games are at their smartest when nothing's blowing up
By William Hughes January 16, 2026 | 11:00am
-
Pathologic 3 weaves gameplay and narrative as tightly as blood and bone
By Grace Benfell January 15, 2026 | 10:00am
-
The familiar My Hero Academia: All’s Justice doesn't seem to go beyond its predecessors
By Elijah Gonzalez January 12, 2026 | 10:00am
-
Terminator 2D: No Fate presents an alternate future for the movie tie-in game
By Garrett Martin January 10, 2026 | 10:00am
-
Sektori's gnarliest enemy is the player's own brain
By William Hughes January 9, 2026 | 1:00pm
-
The A.V. Club's most anticipated games of 2026
By Garrett Martin, Elijah Gonzalez January 8, 2026 | 11:00am
-
Despelote takes a bold step forward for documentary storytelling
By Elijah Gonzalez January 6, 2026 | 2:00pm
-
Make new friends and immediately kill them in Code Vein II
By Garrett Martin January 5, 2026 | 9:00am
-
Octopath Traveler 0 shows the sweeter side of having a doomed hometown
By William Hughes January 2, 2026 | 8:00am
-
25 years ago Sega finally figured out the internet with Phantasy Star Online
By Marc Normandin December 31, 2025 | 3:00pm
-
The best of The A.V. Club: Our favorite pieces from 2025
By Danette Chavez December 31, 2025 | 2:43pm
-
Crosstalk: We argue it out over one of 2025’s biggest puzzles, the game Blue Prince
By William Hughes, Jacob Oller December 30, 2025 | 2:00pm
-
Sam Eng talks Skate Story and New York City
By Bee Wertheimer December 30, 2025 | 7:00am
-
Wario World shows both the best and worst of the Switch 2's GameCube library
By William Hughes December 26, 2025 | 10:00am
-
Octopath Traveler 0 shows how to adapt and preserve mobile games
By Willa Rowe December 23, 2025 | 4:00pm
-
The best board games of 2025
By Keith Law December 20, 2025 | 12:00pm
-
Distracted gaming: Why nobody pays attention in multiplayer games anymore
By Bee Wertheimer December 20, 2025 | 8:00am
-
With its "Weird Route," Deltarune finds a more mature take on gaming evil
By William Hughes December 19, 2025 | 1:00pm
-
The best games of 2025: The ballots
By A.V. Club Staff December 18, 2025 | 4:01am
-
The best games of 2025
By A.V. Club Staff December 18, 2025 | 4:00am
-
The Lynchian About Fishing reels in the dread beneath the familiar
By Dia Lacina December 16, 2025 | 5:00pm
-
Metroid Prime 4 has too much talking for Samus to still be silent
By Maddy Myers December 12, 2025 | 3:00pm
-
There's not quite enough John Carpenter in John Carpenter's Toxic Commando
By Elijah Gonzalez December 12, 2025 | 6:00am
-
Once a novelty, full-motion video is now a useful tool for game designers
By Farouk Kannout December 11, 2025 | 1:00pm
-
Hades II—and its heroine—asks why we fight for the status quo
By Madeline Blondeau December 11, 2025 | 9:00am
-
After 20 years of airbending, Avatar Legends delivers the series' first good game
By Elijah Gonzalez December 10, 2025 | 11:00am
-
20 years ago, Animal Crossing: Wild World proved the series was here to stay
By Elijah Gonzalez December 5, 2025 | 2:00pm
-
What PAX Unplugged tells us about the future of tabletop gaming
By Cameron Kunzelman December 5, 2025 | 10:00am
-
Asbury Pines is the best-written idle game in nearly a decade
By William Hughes December 5, 2025 | 7:00am