Games Features
- Final Fantasy VIII makes high school’s life-or-death drama literal By Anthony John Agnello April 6, 2016 | 5:00am
- Jingle Cats can be as surreal as actually living with a cat By Anthony John Agnello April 5, 2016 | 5:00am
- Readers praise a beloved board game’s power to evoke Cold War paranoia By Matt Gerardi April 1, 2016 | 7:00pm
- Bravely Second’s demo shows the sequel is sticking to its strengths By Patrick Lee April 1, 2016 | 5:00am
- Cold War board games explore the conflict’s history, spycraft, and humor By Samantha Nelson March 31, 2016 | 3:00pm
- Working in Resident Evil 2’s police station must’ve been a nightmare By Matt Gerardi March 25, 2016 | 6:00pm
- Wall Destroyer is a slightly less pointless way to pass the time By Zack Handlen March 25, 2016 | 5:00am
- The best, worst, and weirdest games from Resident Evil’s 20-year history By Anthony John Agnello March 22, 2016 | 3:00pm
- Readers dissect Twilight Princess’ obsession with history and decay By Matt Gerardi March 18, 2016 | 6:30pm
- 6 things we learned while reviewing The Division By William Hughes March 18, 2016 | 5:00am
- The next Zelda should learn from the few things Twilight Princess did well By Matt Gerardi March 17, 2016 | 4:00pm
- Life Is Strange offers a different kind of power fantasy By Patrick Lee March 15, 2016 | 3:00pm
- What did Red Dead Redemption have to say about the value of vengeance? By Matt Gerardi March 11, 2016 | 7:30pm
- Quantum Break is a fascinating symbol of Xbox One’s past and future By Matt Gerardi March 11, 2016 | 6:00am
- What game do you love despite knowing it’s terrible? By Nick Wanserski, Joe Keiser, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, William Hughes, Matt Gerardi, Patrick Lee March 10, 2016 | 6:00am
- Gravity Rush carries on the artistic legacy of Jean “Moebius” Giraud By Toussaint Egan March 9, 2016 | 3:00pm
- Shadow Of Mordor proves revenge is shallow by whiffing its final battle By Anthony John Agnello March 8, 2016 | 3:00pm
- Readers tear into the flawed morality of the Assassin’s Creed By Matt Gerardi March 4, 2016 | 8:15pm
- Grifball turns Halo into rugby—but with giant hammers and laser swords By Matt Gerardi March 4, 2016 | 6:00am
- A run-in with Jack The Ripper exposes the barbarism of the Assassin’s Creed By Patrick Lee March 2, 2016 | 6:00am
- Readers answer XCOM 2’s hardest question: To save-scum or not to save-scum? By Matt Gerardi February 26, 2016 | 7:30pm