Games Features
- Life Is Strange offers a different kind of power fantasy By Patrick Lee March 15, 2016 | 3:00pm
- What did Red Dead Redemption have to say about the value of vengeance? By Matt Gerardi March 11, 2016 | 7:30pm
- Quantum Break is a fascinating symbol of Xbox One’s past and future By Matt Gerardi March 11, 2016 | 6:00am
- What game do you love despite knowing it’s terrible? By Nick Wanserski, Joe Keiser, Anthony John Agnello, Samantha Nelson, Derrick Sanskrit, William Hughes, Matt Gerardi, Patrick Lee March 10, 2016 | 6:00am
- Gravity Rush carries on the artistic legacy of Jean “Moebius” Giraud By Toussaint Egan March 9, 2016 | 3:00pm
- Shadow Of Mordor proves revenge is shallow by whiffing its final battle By Anthony John Agnello March 8, 2016 | 3:00pm
- Readers tear into the flawed morality of the Assassin’s Creed By Matt Gerardi March 4, 2016 | 8:15pm
- Grifball turns Halo into rugby—but with giant hammers and laser swords By Matt Gerardi March 4, 2016 | 6:00am
- A run-in with Jack The Ripper exposes the barbarism of the Assassin’s Creed By Patrick Lee March 2, 2016 | 6:00am
- Readers answer XCOM 2’s hardest question: To save-scum or not to save-scum? By Matt Gerardi February 26, 2016 | 7:30pm
- Pokémon created a phenomenon by delaying gratification By Matthew Crowley February 26, 2016 | 6:00am
- Devil Daggers is an irresistible Sisyphean nightmare By Matt Gerardi February 26, 2016 | 6:00am
- A reader explains why Spirit Tracks’ spunky princess is the best Zelda yet By Matt Gerardi February 19, 2016 | 7:00pm
- World warrior music: Ranking every Street Fighter V character theme By Matt Gerardi February 19, 2016 | 6:00am
- Princess Zelda’s clumsy evolution reflects a series in search of its soul By Zack Handlen February 18, 2016 | 6:00am
- In The Legend Of Zelda, the clothes make the hero By Derrick Sanskrit February 17, 2016 | 6:00am
- The Link To The Past comic has the ending the game deserved By Anthony John Agnello February 16, 2016 | 6:00am
- One-legend wonders: 13-plus great Zelda items that only appeared once By Nick Wanserski, Anthony John Agnello, Sam Barsanti, Derrick Sanskrit, William Hughes, Matt Gerardi February 15, 2016 | 6:00am
- What can we learn from gaming’s sudden fascination with fabric? By Matt Gerardi February 12, 2016 | 7:00pm
- Our reviewer talks sacrifice, snake people, and silly soldier names in XCOM 2 By William Hughes, Matt Gerardi February 12, 2016 | 6:00am
- Street Fighter II led the way for games as a medium of self-expression By Anthony John Agnello February 12, 2016 | 6:00am