Readers add 21 tracks to our “game songs for idle moments” playlist
Night Of The Hunter
In a For Our Consideration article about Metroid Fusion, Jake Muncy mentioned how the game’s hostile clone of the series’ hero Samus Aran effectively gives players a taste of their own medicine, forcing them to feel the same unstoppable threat that Samus poses to her enemies. NakedSna—I mean, Big Boss identified with this conflict and tried to work it out:
Whenever that feeling hits me when I’m playing video games—where I wonder what the enemies must think of me—it really messes with my mind. For most games, it’s just a question of realizing that the protagonist must be one of the most violent and feared people alive. Nathan Drake, I hope those treasures are worth it to you, because the destruction & anguish you have caused is legendary in mercenary circles. One series that does a good job of handling the tension between the protagonist and their victims, funnily enough, is Metal Gear Solid. On the one hand, you play as a hardened soldier for whom killing is simply part of the job. On the other, the game takes pains to display the humanity and complex motivations of your enemies (even simple grunts). The games resolve this by evoking a chivalric notion of war. You don’t kill your enemies because they are evil. You kill them because they are your enemies. Thus the feeling is somehow mutual: The enemies must fear you, but perhaps they don’t hate you.
And Tinkerer pointed out that this feeling Jake inferred from Metroid Fusion was made explicit elsewhere in the series:
Samus as “The Terminator” is actually reinforced in Metroid Prime 3, where you can scan the computers in the Pirate Homeworld and read about how “the Hunter” is consistently foiling the Space Pirates’ plans and they hate her. It’s really satisfying for the player to learn that. Of course, they should stop building those save stations and morph ball-sized tubes on their Homeworld as well, but don’t tell them that.
And Proto Man expanded on that with some specifics from another Prime game:
The Pirate Logs in Metroid Prime 2 are the best because the pirates start out with “Jesus, the Hunter is murdering us! God no!” referring to Dark Samus. Then after real Samus’ arrival, their logs switch to “Dear God, there’s TWO of them?”
Let’s Playlist
This week, we tried out another one of our collaborative playlist Inventories. The theme this time around was great songs from games’ idle moments (save points, pause screens, and safe havens), and we got a fantastic response! We’ve gone ahead and added 21 of your suggested songs to the YouTube playlist (which you can find by clicking on these blue words right here) rounding it out to a nice, even 30 songs. Here’s what we added and the commenters who suggested them:
· Pause music, Battletoads—craigward
· “The Wonderful Star’s Walk is Wonderful (Walking on a Star!),” Katamari Damacy—asinus